Monday, 30 January 2012

Peer Review

The game has been in peer review for just under a week now and someone has found our 1st bug :( Good to catch it quick but disappointing all the same. Seems to be fixed now so fingers crossed there'll be no more problems...I must confess this is proving to be one of the hardest parts of the whole game-making process. I know D and I have to be patient but after 9 hard months of gaming we just want it done and out on the marketplace. Luckily App Hub members are very supportive and more than happy to offer suggestions. There's a really nice sense of community. We didn't realise that there was a PlayTest option until the 11th hour so next time we may just put the game straight on there rather than ask our friends to test it.
We have enjoyed peer reviewing other people's games this week also. Knowing that they are in the same situation it's nice to help out. Really cool variety of games up as well! We'll keep you posted about our peer review. We've got to wait a few days now before we can put Lemmy up again, not sure why but hey ho!

Tuesday, 24 January 2012


Following on from my previous post we have just posted Lemmy Lizard up for peer review so if any App Hub members fancy giving it a gander do feel free. We have got the champagne open and are currently enjoying the moment!

And it's done!

Believe it or not the game is going off for peer review tonight! Even got a bottle of champers on stand by!! Posted a last minute vid of Lemmy Lizard on YouTube if anyone is interested:

Should be out in a month or so! We'll keep you posted!!!!

Thursday, 19 January 2012

Soooo close...

I'm pleased to report that the high score table is now finished and implemented into the game!! D has been finishing off the end sequence of the game today ie when you successfully complete the final level etc. He's going to jazz it up tomorrow and iron out a few minor points and then, fingers crossed, we'll be all set! Think one of our friends is going to test it for a final time and then it'll be sent off. Yay!!!!!
Not much else to report since our last post...Been doing the data entry still to pay the bills. Hopefully have some fun time coming up when the game gets sent off for peer review. I think that usually takes a couple of weeks....
The next step after peer review is releasing the game and advertising like crazy!

Friday, 13 January 2012

High Scores

Hey there! Doing some last minute programming this week and next. D is currently working on the high score table for Lemmy which will allow you to put your score in and monitor how well you've done. It's proving to be more of a pain than expected, but still seems to be going well :) I've been searching for some sounds effects for the table which it didn't occur to me to find previously. Oops! Very much a bits and bobs week next week...there always seems to be just one more thing to do. I'm sure fellow developers can understand that!
We're planning to try and get our game on Steam at some point so we have been in contact with them about doing that. It seems surprisingly straightforward which is really great! We will still have to change the controls on Lemmy though as they currently work for the XBox and nothing else ie keyboards. Hopefully once it's launched on the XBox though, we can get cracking on the PC version. Also saw an article on Eurogamer that was very encouraging towards Indie developers which was nice to see...
On a non-work note we watched about 20 minutes of 'Highlander' last night, and, granted we came in during the middle of the film but still, how awful!!! Isn't he meant to be Scottish?! D mentioned I may want to avoid the 4 other Highlander films...

Tuesday, 3 January 2012

Happy New Year!

Happy new year to everyone! Hope everyone had a lovely Christmas. Me and D had a great one...although we did stuff ourselves somewhat. If you can't do it at Christmas when can you...New Year we went to a house party at a friend's. Lovely to have everyone together, much prefer it to going out in town. Soooo busy!
D is just sitting across from me at the moment doing some last minute programming. Fingers crossed we have someone else coming to test the game this week. We've only had one game tester so far and it's quite difficult to gage a reaction. Unfortunately we have no one else to test on apart from our friends and family. We have been advised by some that friends are the worst testers but not been informed as to who the best people are! We cannot afford to pay people to test it!!! I'm hoping now that by the end of next week we'll be able to send the game off for peer review...
Will keep you posted!